


Leveling up is an absolute joy there are about a gotrillion and four options for leveling up your character which again is a throwback to classic RPG titles. While movement and weapon types can be both complex and simple (complex because of the many options at your disposal, simple because Daedalic's use of the UI and helpful text is amazing), it does not stop there. Being a CRPG gamer I was thrilled with this discovery, since too few games these days take this into effect. Some enemies, like skeletons, will have immunities and weaknesses to the various types of weapons in the case of the skeleton, they are immune to piercing damage but take extra damage from blunt/crushing weapons.

In addition to D&D-like initiative rolls you have varying types of damage that weapons will perform, from the piercing damage of a spear or arrow, the slashing damage of a sword or axe, to the crushing damage of hammers or magical damage from, well, magic. A handy little display in the lower left corner of the screen shows you the turn order which will helps with plotting out your various strategies when faced with combat. Similar to how classic Dungeons & Dragons rules with initiative work, each character on screen, whether good or bad, has a speed (aka initiative) that determines their place in battle. If you, instead, decide to attack, use an item, or perform a magic spell, that action turn will take both of your turns. When you load into the level you are awarded the opportunity to place your characters within a designated area (or two) and then you navigate through the level using a hex-based grid.Įach character has essentially two turns a movement turn then an action turn, though you can spend the action turn moving. The gameplay is both simple and complex, rather than being a free-running action RPG as they tend to be more popular, here the game sticks to more traditional roots. Mores-o than many other titles I have played recently, with Blackguards 2 I felt a massive wave of nostalgia, like I was playing an old Icewindale or Baldur's Gate title that had been updated and altered slightly. Blackguards 2 happens to go through and wonderfully combine the two together to make a very strategic turn-based CRPG title that is dark and oppressive.
